Mortal Shell 2 Items Guide: All Items, Keys & Collectibles

Updated Sep 1, 2026 | Every item roughly organized by type
🎯 TL;DR: Mortal Shell 2's items split into 7 groups: Key Items (keys & story items that open the world), Consumables (one-use buffs & heals), Collectibles (passive effects that persist), Upgrade Materials (fed to the Tarforge), Tradables (sell for Coin), Map Fragments, and Shop Items. Nothing is mandatory to hoard — most consumables are best used when you need them.

1. Key Items & Keys (open the world)

These progress areas or unlock doors. Keep them; they aren't consumed by use.

2. Consumables (one-use)

3. Collectibles (passive effects that persist)

4. Upgrade Materials (feed the Tarforge)

These go to Franz / the Tarforge to enhance gear. See the full ladder in our Materials guide.

5. Tradables (sell for Coin)

6. Map Fragments & Shop Items

⚠️ Subject to verification: item names and exact effects are community-compiled and can differ slightly from the final game build. Some entries (marked above) are not yet fully confirmed.
🎯 Bottom line: "Keys unlock, consumables buff, collectibles persist, materials upgrade." Don't hoard Key Items or materials — spend Coin on healing upgrades early, and feed materials to the Tarforge as soon as you unlock each function.

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